[5e] Rise of Thunder – Session 4

GM: Andrew

Players:

  • Andrew B.
  • Rachael M.
  • Rebekah M.
  • Calvin B.
  • Guest –

After the almost total party kill from our last session, we find our heroes in the city. Those whose souls had departed found charity and a promise to aid the temple of Lathander in the future…

Our fearless charismatic leader went and recruited new faces to join his quest. And discovered the others he thought dead. After convincing everyone to continue, we traveled to a remote location where they discovered a tower, with no windows or doors… after hours of searching and realizing they lacked a key, their leader begged for some time to think.

After making camp, the DOOR opened…

 

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[3.5] Epic Quest – Session 1

GM: Andrew M.

Players:

  • Andrew B. (?)
  • Rachael M. (Gabby)
  • Rebekah M. (?)
  • Parker (?)

Summary: Created the characters, using eclipse classless d20. Most of the session was discovering the system for the new player.

Adventure synopsis:

Runt Ogre with an intelligent rune battle axe, traveling with a draconic winged elf. a human rogue that doesn’t like to kill, and a human arcane duelist…

The group started traveling the road and came across a couple of covered wagons on fire. Using their heads, they quenched the fire and saved a lady. She pleaded for the group to find her children. The group followed the sounds of screams and encountered a couple of full grown ogres. The runt used his witchcraft to stop a child from being killed and then proceeded to knock out the first ogre. The second was dispatched by Gabby. Mother and children reunited, the party was rewarded when they arrived in the town.

The group found several job openings, but decided to hire on as caravan guards. One of the group uncovered the fact that the caravan was being spied on and alerted the taskmaster. With such steadfast alertness, the group was not completely surprised by the dogwatch ambush, and successfully defeated the mercenaries who tried to take them down.