Chosen Ones 2nd Gen – 4/26/2014

GM: Andrew

Players:

  • Rebekah (Sorta)
  • Rachael (Sorta)
  • Spencer playing Borin a dwarven Paladin of Death
  • Angela playing Gwen, a drow archer
  • Kole playing Edge
  • Conor playing Sal
  • Calvin playing Hawkeye
  • Mike playing Kenshin
  • Matt playing Kier

SUMMARY (By Mike)

So we clear out the remnants of the castle-complex and we do not find any demon prince, nor any threat re-merging.
We go back to the city near the remains and Hawkeye tries to set up a trade route using the crates. We look for Simon, and he’s at a round table with ladies. Kier leads and Simon introduces a dwarfish fellow to the team. Bald, 4ft, a beard split down the middle, black on one side, white on the other. he has a battleaxe in one hand, and his helm in the other. He’s wearing platemail. reddish tint. He introducess himself, and we ourselves to him. His name is Borin, son of Thorin, and he insults Edge’s function in the group. Next up, a woman named Gwen is introduced. She’s a drow. Grey skin, and white eyes. She is getting away from her own people because they were trying to sacrifice her. She’s a smart alec, and inexperienced. Dark purple tunic, grey leggings, dragon scale breastplate but not over her whole body and a good bow on her back. Semi-long white hair. Simon grabs our attention, and explains the Tabarath Cult is up to their old tricks. One of their lieutenants who likes dragons and orcs has been active again near the Thar mountain range. (Forgotten Realms.) There are artifacts that shouldn’t fall into the hands of the cult, and we need to stop them. Borin thinks it might be the same people who wiped out his clan (a drow wizard Vindore leading them.) There’s also a red dragon. We teleport over there and travel a day to get to the camp. The drow greet Borin and ask his business. He says we’re here to help him defend the clan to an attack, and to let the king know to prepare to battle. The king has a flowing white beard. The king cocks an eyebrow at kenshin, and questions the presence of a Drow. We tell them the scouts should be alert especially at night. Some more dwarves (12 with one more as leader who has a greataxe) enter. They show us a map, and Borin figures out the leader dwarf is a different Thorin, champion of clangeddon (a major battle he survived where giants were involved.) Borin wants to go to what he sees is a weak point in order to ambush the party. Hawkeye has his bird scout north by west. The bird sees the army around 2 days away, but can’t get a good number. we teleport Kier and Kenshin there to scout and knock someone out to bring back and interrogate.

We come up to one sentry, and we sneak up, and whack him, then teleport him back. Hawkeye reads his mind, and he figures out the chieftan issued the order to attack from the east quadrant, and he knows there are many orc tribes working toward this. 8 tribes in all, 300-500 each tribe, with shaman, and casters, perhaps 10 casters per tribe. There is a red dragon and Vindore is a drow on the red dragon.) Borin wakes him up playing both good cop and bad cop. He challenges him to a duel. Kenshin questions the morality of this Dwarf… he’ll pick on a defenseless man, but not dive into an army. The dwarf fights and smites the orc. We relay the information Hawkeye extracted to the King. The casters (mysti and Borin) tell us the dragon breathes fire, has a frightful presence, is resistant to nonmagical weapons, and it can cast spells itself. Gwen, Saltharian, and Edge go to the weak point to assist one of the tribes invasion, while the rest of us figure out tactics. The hawk scouts and finds hill giants. They’re converging on us. (end session)

 

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Character – Xenaphia – Adventures of Morrowdale

Level 1

Human

 

STAT: Str 10, Dex 20, Con 14, Int 18, Wis 14, Cha 08

+2 Int & Dex

Spent:

  • (18) Witchcraft III
  • (10) Cleric
  • (12) Wizard (Discount 2 CP for Two Magic Level Progressions)
  • (06) +1 Reflex, +1 Fortitude
  • (06) All Simple Weapons + Longbow
  • (06) Fast Learner
  • (02) HD d6
  • (03) Track – Wilderness

HP: 8

AC: 15 (Dex+5)

Attack +0 (Melee), +5 (Ranged)

Skills:

  • Arcana
  • Perception
  • Religion
  • Survival

 

Character – Diagh – Adventures of Morrowdale

Level 1 Eclipse Point Buy

Human (FL & Bonus Feat)

STATS: Str 18, Dex 14, Con 20, Int 08, Wis 10, Cha 12

+2 Strength and Constitution from Transformation

HD d20 (16 CP)

+3 BAB (18 CP)

All Simple and Martial Weapons (9 CP)

Purchase 1 CP Relic (Greatsword found in Cave)

50 CP spent

 

HP: 25

AC: 18 (Dex+2, Chain Mail+1 (+6))

Fortitude: +6

Reflex: +2

Will: +0

Attack: +7

 

Skills: (Not assigned yet)

 

Character – Melinda – Adventures of Morrowdale

Today we have Melinda, Performer from the Adventures of Morrowdale.

 

Level 1 Eclipse Point Buy Character

 

Started as Human Race

Fast learner (Specialized/half cost) 1 Skill Point since Level -2

Bonus Feat

Stats: Str 10, Dex 20, Con 12, Int 08, Wis 14, Cha 16

NOTES: +2 Dex & Cha from Transformation

Purchased:

  • d8 HD (4)
  • Warcraft +1 (6 CP)
  • All Simple Weapons (3 CP)
  • +1 Fortitude Save (3 CP)
  • Fast Learner (Specialized for Skills) (6 CP)
  • Fast Learner (Upgrade Human Bonus) (3 CP)
  • Adept x2 (12 CP – Gm Allowed)
  • Self-Development – Int treated as 10 for Skill Points (6 CP)

HP: 9

AC: 19 (DEX+5, Robe +4)

 

Attack: +1 BAB, +5 Dex

Skills: 16 (4*4)

  • +9  *Acrobatics (Dex)
  • +9  *Perform (Choose One) (Dex)
  • +9  *Thievery (Dex)
  • +6  *Perception (Wis)
  • +8  *Persuasion (Cha)
  • +9  *Martial Arts (Dex)
  • +9  *Stealth (Dex)
  • +8  *Deception (Cha)

*All adept skills, treat as max rank for level. (4 Ranks)

 

(Do note the character is still in progress, and isn’t complete)